RIOT ARCADE ICN
TYPOLOGYㅣCULTURAL
DURATIONㅣ2022/05 - 2022/08
LOCATIONㅣINCHEON, GYEONGGI-DO, KR
CLIENTㅣRIOT GAMES
STATUSㅣCOMPLETED
SIZEㅣ440M2
DIRECTINGㅣ
KYUNGSIK PARK
DESIGNㅣ
WONKYOUNG KIM
YUJIN CHOI
JIWON SEO
AGENCYㅣHSAD
CONSTRUCTIONㅣR&A
PHOTOGRAPHㅣYONGJOON CHOI
붉은 Anchor들의 볼륨 밖은 방문하는 모든 사람들에게 라이엇 게임즈의 브랜드 정체성을 전달하는 공간으로, 공간의 전면부인 파사드는 라이엇의 FIST BUMP를 형상화한 GATE와 FIST BUMP의 영향력에 의해 균열이 생긴 다른 차원의 공간임을 의미합니다. 라운지 인포메이션과 미디어를 보며 쉴 수 있는 소파 등 볼륨 밖 공간의 가구들은 모두 라이엇의 FIST 형상과 FIST BUMP의 영향력에 의해 만들어진 파편들을 중점적으로 표현하여 브랜드 정체성을 강조합니다.
Riot Arcade ICN provides a space for visitors to take a break before boarding their flights while showcasing the world of Riot Games to everyone who visits the space. The red
anchors that embody Riot Games’ brand identity support the space and naturally form the inside and outside of the volume, inviting players to another dimension of space.
The volume outside the red anchors is a space that communicates Riot Games’ brand identity to everyone who visits. The facade, which is the front of the space, represents Riot’s FIST BUMP and signifies a different dimension of space with cracks created by the influence of FIST BUMP. Furniture such as sofas where visitors can rest while watching lounge information and media outside the volume space are designed to emphasize the brand identity by focusing on fragments created by the shape of the FIST and the influence of FIST BUMP.